Five man golf betting games app
Nassau One of the original betting scenarios for the links, a Nassau consists of three separate bets: front nine, back nine and the entire hole round. In most cases, the betting amounts are identical, but some golfers prefer to keep the first and second legs of the wager the same, but double the stakes for the full card. You can press the bet, making a new bet for the remaining four holes. Wolf Geared for foursomes, each player takes a turn at being The Wolf.
If a paired team wins the hole, they each earn 2 points. Tally the points at the end of the round and settle up. Each club can only be poisoned once per round. Drivers and putters are fair game. Vegas aka Sin City Vegas works best for foursomes, but the unique scoring format allows multiple teams to get into the mix. Scores for each hole are marked down as a double-digit number, with the lowest score first.
For example, if one player in the duo makes a 3, and the other makes a 5, their score for that hole is Be careful, because numbers can add up quickly! Players can go all-in at any time and must win the hole to stay in the game. First person to acquire all the chips is the winner. Honors alternates from hole to hole, regardless of the score on the prior hole.
They must also tie or win the hole outright to avoid getting a letter. Sixes aka Triple 6, aka Another game geared for foursomes, players have a new partner every six holes, thus every hole round involves three distinct matches lasting six holes. Junk aka Garbage For gamblers who love prop bets, this is definitely your game.
Junk involves keeping track of birdies, eagles, bogeys, double bogeys, snowmen, sand saves, water saves, out of bounds, lost balls, greens in regulation, fewest putts, etc. Whatever category you can think of, factor it in. This is a good counter to best ball or two-man scramble, in which one elite golfer can carry his team in a group of 4.
Especially on par-3s, the high score is going to come into play. Nassau How to play: This game is simple: You have three separate wagers on the first nine, back nine and the aggregate 18 holes. Lowest score on each of those wins. For example, if a team is down two holes after six holes, they could press, which would end the front nine bet and create an additional wager on holes Many people play that you have to press if you fall down by two holes. You can play as teams or individual golfers.
Intermediate Games 5. Hammer How to play: This might be the most fun game on this list. This game is played 1-on-1 or 2-on Talk about pressure putts. Best for: Groups of 2 or 4. Must have an even number to play as teams of 1 or 2. Bet Now 6. For example, if one team shoots on a hole and the other goes , the scores would be 44 and 37; the latter team would win. The one exception is that if a player shoots a 10 or higher that number goes first; for example, a would be instead of Set an amount for each hole, and the lower overall number wins.
There are some fun variations, too. Sleeze plays that teams are decided each hole by pairing up the two players who hit their tee shots farthest to the left and right, respectively. Also, Sleeze plays by counting each point as a unit. One more caveat is that if a team makes a birdie as their best score and the other makes a par, the latter team must inverse their score. So if Team 1 had a score of and the other had a score of , Team 2 must invert their overall number to 74, which means Team 1 would be up 38 points — 74 minus 36 — on that hole.
This game is good for a group in which there are differing skill levels, especially for one player. Banker How to play: This is a fun one, although it starts to get a little complicated. This is a game for at least 3 people, and to start you must set a minimum and maximum amount on each hole. The banker tees off last for each hole, and each player determines how much they want to play the banker for that hole.
Lowest score on the hole is the banker for the next hole, and ties are broken by the longest putt. You can also press in this game, but only off the tee and before the banker hits. The banker can press back after hitting off the tee, but he must press everyone — not just whoever pressed him initially. Best for: Groups of 3 and 4. This game rotates banker and creates drama off the tee. Further, this game is good for players who have differing bankrolls.
One player can keep his bets at just a couple bucks, whereas the high rollers in the group can play for more money if they wish. Wolf How to play: This is a fun one and allows players to create different teams throughout the round. The wolf always goes last on every hole, and the designation means you get to choose how you play the hole. You can elect to play 1-on-3 or pick a partner and go 2-on The caveat is that the wolf must make his or her decision right after each drive.
Player 1 must decide before Player 3 hits if he wants to partner up with Player 2.

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