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You get to opendir remotely and get a directory handle and so on. Let's call them r0 and r1. Now r1 comes back, but it only read 64K or 8K or 16K or whatever the implementation felt like. Now you need to figure out that 1 you should hold this data back, because the data before the offset of r1 has not been read yet 2 you need to issue another read to get the contents from K where 3 you may figure out that the implementation probably only does 64K reads note: SFTP read request length field is 32 bit Now you wait for the responses and get, e.
You need to hold all this data and shuffle it around correctly, then write it in-order to the file assuming you want to write the file sequentially, which is very reasonable if you want to have any chance at all of resuming the transfer. This is on top of SSH already having throughput issues in the basic protocol over long fat networks. I've never even had to think about chunk size when using sftp. It has always "just worked" for transfering files.
What scenarios are you talking about where chunks are important and you have to be concerned about ordering? Is this strictly for applications that perform large sync'ing jobs where "to-the-limit" performance is important? It doesn't seem like a huge deal to deprecate scp and start using a short stanza of sftp for simple file transfers. You can even specify unsupported buffer sizes, because that sftp client does have all that complexity that I described above built-in.

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